prepareResources method
override
If a media source requires resources to function, they can be prepared here and this function will be run once only at runtime during the initialisation step.
Implementation
@override
Future<void> prepareResources() async {
_searchClient = SearchClient(_client);
_videoClient = VideoClient(_client);
_playlistClient = PlaylistClient(_client);
_channelClient = ChannelClient(_client);
_commentsClient = CommentsClient(_client);
}