setPlayerUseOpenSLES method
- {required bool value}
Set whether or not the player should use hardware acceleration.
Implementation
void setPlayerUseOpenSLES({required bool value}) async {
await _preferences.put('player_use_opensles', value);
}
Set whether or not the player should use hardware acceleration.
void setPlayerUseOpenSLES({required bool value}) async {
await _preferences.put('player_use_opensles', value);
}